Hello readers, I am back after a but of a hiatus. I decided that I needed to recharge my writing batteries because writing about the destruction of my childhood home really took its toll on me (I am not done, but am trying to find my way back to the project currently.) the E3 convention is upon us and I love this time of year. I will be writing willy nilly about games shown at E3, in an effort to get you excited about the buzz.
Of course, with that being said, Nintendo really caught my eye with their new addition to the Zelda series my melding two of my favorite graphical schemes together. The cell shaded shenanigans of the very cartoonish Wind Waker but with the serious environmental textures and models of Twilight Princess.
Below is a gallery of screenshots I found interesting. Most of my writing will be in the captions of the images. I really enjoyed that style with the flooding articles.
Back in 2012, a game was released that established mobile and casual gaming as not only a force to be reckoned with, but the most dominating force in the market today. No, that game is not Alpha Betty Saga. The game I am referring to is one that even starving kids in the Congo know. A game that everyone plays, even if they say they don’t. It’s a game that essentially stole a variety of mechanics of other casual puzzle games and put them all together into one game and put a snazzy title on it. The game gets progressively harder as you make progress, almost to the point of where progress is only happening if you are buying “power-ups” for $.99 a pop. Cheap, yeah? Until you realized someone in your household has bought fifty of those power-ups to beat level 300. That game is called Candy Crush Saga. A game so successful, that Activision Blizzard (World of Warcraft) purchased King, the company that made it, for almost $6 billion.
On Monday the 18th we were greeted on the Heroes of the Storm Alpha General Feedback forum with a new sticky post titled “Daily XP Cap Increased for Coop/Practice”. The following was the contents of the developer post.
We’ll soon be deploying a quick update which will increase the current daily XP cap from 1.2 million to 2.25 million XP for games played in both Cooperative and Practice modes.
We shouldn’t need any downtime in order to release the hotfix, and there should be no impact on your in-progress matches. We’ll let you know as soon as this change is live.
I’ll be honest, the temptation to start playing this highly addictive game is appealing. I used to play quite a bit, basically because I have always been intrigued by the lore that Blizzard has created around all of its franchises. Another thing is that they have always succeeded in balancing the ease of play with actual challenge. Regardless, today, the big B dropped a bombshell on our heads with the release of one of their highly produced, beautiful short films that make many of us beg for a full CGI film, and not a live action attempt. Anyhow…
In 1998. a friend of mine managed to get his paws on Breath of Fire 3. I think it was Mike, but I am not sure. I do not remember much about the game, except that it was jam packed with things to do to keep you busy. I played it through to the end and was impressed. The battle system was classic and the characters were memorable.
Do you like playing games that involve waiting, for days possibly, in order to get more powerful? Do you like the challenges of going up against others in games of thought, particularly laying out a military base that is designed to kill all invaders? How about the offensive, where planning an attack is as simple as ordering up massive numbers of basic units, or as complex as learning how to compliment different troops?
Clash of Clans is one of those mobile games that I spent a many a moon avoiding, casting it off as another one of those Farmville type games with no point. Well, Clash is not “just” one of those games.
You’ve heard us speak about Heroes of the Storm on the podcast. Today we write our first article on the game, which is a more in depth introduction to the current characters that are available from the technical Alpha. Below, I will be sharing character bios, skill lists, and images from the game. Gameplay information will not be included in this series of articles.
When I was in Junior High, I was that kid who was always trying to find ways to make money. I had an expensive habit called video games, and if you think games are expensive now, you need to think about me paying $70 for a Super Nintendo game. This was when the economy was good!
One of my schemes to make the almighty dollar was a group effort made possible by myself and a few really close friends who you may see poke their heads around at Just Chill Here (They don’t know this yet, so SHHHHH). One of us had a dot matrix printer, one of us had the ability to draw well enough to sell things, and one of us had access to my school’s copying machines (Don’t you know the best entrepreneurs have ways to succeed, even if on the backs of others?). One of us had a large collection of Sega games, which was nice, because most of us were Nintendo nerds.
Folks, I would like to introduce you to my first foray into magazine publishing. I give you Power Source:
If you are a fan of video games, you know that E3 just happened and the announcement of many new games took place. This is the first E3 to take place after the release of the newest generation of consoles: Microsoft’s Xbox One, Sony’s Playstation 4, and Nintendo’s Wii-U. If you visit the site E3 Recap, you can see all or most of the videos about this years expo. Today’s article will explore the top videos from E3, excluding the multi-hour press events for the major developers. These are in no particular order of quality, so enjoy! (note: Some, or many of these links may lead to a removed video. That is the nature of YouTube).
The Aliens games have all fallen a little short of the mark in terms of success. They’re either nonsensical, too hard, or just poorly developed. The problem is that it falls into that relationship of movies turned video games. This game seems to actually lean on the movies more than previous games. It pits the hero solving puzzles and fighting off corporate androids. The biggest threat, however, is the single alien that manages to kill everyone on the Sevestapol, the ship that the game takes place on. It looks like an Alien game that will, for the first time I remember, attempt to be a survival horror type game, instead of a run and gun action shooter with jump scares. One of the developers does talk about the game, and it seems interesting.
Mobile gaming is here. It is established, and it has had an effect on the video game market. One of the most significant challenges of mobile gaming is getting a game to users due to a heavily saturated online market. Since mobile gaming relies on the Internet, what better place to promote great games than through blogs such as Just Chill Here.
1. Whale Trail
Whale Trail, created by UsTwo Studios, is one of those games that a person can pass up due to its cutesy art style. Giving this little gem a pass is a mistake if you are interested in a unique experience. It is a neat game that uses the complex environment of touchscreen devices to follow a simple control mechanic to make a meaningful experience.
The simple “touch, no touch” control scheme allowed the developers to focus on what makes the game interesting: A leveling system, power-ups, the colorful artwork, and of course one of the catchiest commie tunes you will ever hear in a video game.
The player controls Willow, a whale who has apparently eaten too many hallucinogenic plankton (my assumption), which have transported him high into the sky. He is propelled through the sky via flatulence. In other words, you touch the screen, he farts, he flies. Hold your finger on the screen, he flies higher and does somersaults. As you avoid clouds, you will pick up colored bubbles which ensure he never runs out of gas. You also pick up power-ups and earn cash to level up certain abilities. There are plenty of things going on in this game!
Remember when I mentioned a commie tune? I wasn’t playing around. Check out these lyrics: